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SimCity - A game for urban planners?
FORUM DISCUSSION
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Gameplay The aim in SimCity 4 is, just as in the various predecessors, to give thousands (in the long run millions) of people, a place to settle, to find work, to educate themselves and to spend their free time. You, as a major, are now up to lay the basis for growth and development in your city, the residential, commercial and industrial buildings are built by the Sims theirselves. Up to this the game is similar to the actual profession of urban planners - of course in a playful way. During the game you will often be the observer of your city, which is presented in a high richness of details. |
Mix of uses in Kleeberg |
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Infrastructure By determining the construction areas you will face development costs, just like in real life: In addition to the necessary connection of construction areas to the road network all uses need electricity and residential, commercial and higher-quality industrial buildings as well have to be supplied with water. The disposal of garbage is quickly needed too. |
Traffic facilities in Niederburg-Sillingen |
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Further Development Is the situation intensivly threatening the city treasury, the state helps the mayor with dubious offers of assistance. He can provide areas for a rocket site, a state prison or toxic waste dumps in his city, which grantes a monthly ompensation, which often is quite worth it. The sites, however, disturb the residents in their positive development. |
Secondary school in an expensive residential area of Kleeberg |
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Formation of regions Regions in SimCity 4 consist of up to 64 individual maps, distinguished by three different sizes. Each city of the region, as can be seen on the screenshot, is to be connected to its neighbors: Power and water lines, roads, avenues, subways, elevated trains and railways can be run over the city limits and link them. Once connected the cities are able to trade with each other: the mutual help in the fields of waste recycling, water- and power-supply can be set by a neighborhood-trading-menu. |
Transitions at the edge of the map in Kleeberg Höhe |
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Expansion-Package Rush Hour Rush Hour contributes to the perfection of the transport system significantly. For this purpose you receive several new options for your transportation system. This includes, for example, one-way streets, alleys, elevated train infrastructure or ferry port facilities. Furthermore new statistics are made available by which one gets a good overview of the cities traffic. Some practices of the inhabitants, however, will continue to drive you crazy. |
Traffic infrastructure of the expansion Package in Kleeberg |

